# Recall Times Tables.

## Learning Gap Analysis

As your students play games, you can see live which times tables they know and which ones they don’t.

## Improve Times Tables Recall by 24% over 4 months.*

*In a study of 4,000 schools from January to April 2020 by the University of Manchester.

## Perfect for Homework.

Use Emile for homework and see how your students are progressing at the click of a button.

## Summative Assessments

A comprehensive range of End of Unit and End of Term Summative Assessments are part of Emile.

See your students’ progress at the touch of a button!

## Representations

Emile uses a whole of host of representations to help students deduce answer and support a Concrete, Pictoral, Abstract approach.

These include: Place Value Grids, Part-Whole Models, Bead Strings, Dienese Rods & Decimal Squares.

## Real Games That Teach Real Maths.

We’ve made hundreds of unique games that deliver real learning.

Harness the power of Candy Crush and Angry Birds, and see your students excel.

## Whole School Competitions.

Let your Students compete and progress, to see not only who is the best, but also who can make the most progress.

### Automatically Allocates the RIGHT Work.

By making use of an Assess, Practise and Achieve model, we ensure that students are working at the right level and are making progress.

Students are engaged by an enchanting adventure, crazy characters, enthralling game modes, ultra competitive class competitions, school leaderboards for most effort & most improved, reward systems that encourage more use and trophies to display. All these features lead students to wanting to answer questions, explore new concepts or revisit known topics.

The more questions they answer, the more we know what questions to allocate and the more we can tell teachers with what area their class need help.

## Just Some of Our Time Table Games

This is just a taster of our times table games to give you an idea of what students will see. Of course, the best way to experience what a student will see is to sign up for a trial. (Remember we have more games in the app.)

### Rating Game:

Our Rating Game runs through times tables and division facts without a time limit.

The Level achieved helps decide the student’s personalised learning journey.

Reach certain Levels and unlock more clothes for your tamagotchi.

### Multi-Player Games:

Challenge class mates to a Battle or take on the world.

See who can answer the most consecutive time table facts correctly!

Earn coins and uncover trophies.

### MTC Practice

An exact copy of the DfE online test that allows teachers to set the time allowed for answering, the times tables used and track progress.

### Tamagotchi:

Every student gets their own tamagotchi. Feed, play with and grow their tamagotchi by unlocking levels on the time table planet of Meso.

### Pyramid Puzzle

Help Emile find gems in an abandoned structure.

Players learn: solve problems involving multiplying, integer scaling problems and harder correspondence problems such as n objects are connected to m objects

### Calendar Clicker

Emile has found a combination lock that is hiding treasure help him find the combination.

Players learn: The 1 to 12 times table with multiplication and division.

### Crystal Calculations

Help Emile unlock an artifact protecting gems.

Connect gems with a bolt of lightning to reinforce factor pairs.

### Combination Challenge

Help Emile get to the gem reserves hidden in puzzle vaults.Spin the wheels to solve the problems.Players reinforce: the 3, 4 and 8 times tables.

### Slithery Snake

Steer Emile so he can eat bugs and use place value to solve the calculations.

Narrative: Help Emile find gems in an abandoned structure. Gameplay: Help Emile navigate through the inside of a Mesoamerican style step-pyramid. Avoid obstacles and solve puzzles while keeping the area well lit. Mathematics: Players learn: solve problems involving multiplying, integer scaling problems and harder correspondence problems such as n objects are connected to m objects.

Avoid the guardians, while solving the riddles.

### Smart Allocation of Work.

All our Emile products harness the power of games-based learning and gamification.

Students are engaged by an enchanting adventure, crazy characters, enthralling game modes, ultra competitive class competitions, school leaderboards for most effort & most improved, reward systems that encourage more use and trophies to display. Everything aligned to the Curriculum. All these features lead students to wanting to answer questions, explore new concepts or revisit known topics.

By making use of a simple Assess, Practise and Achieve model, we ensure that students are working at the right level and are making progress.

## An Enchanting Adventure.

Our games are based in the Universe of Knowledge where Emile and Aimee are trying to retrieve the Knowledge Gems from Scrambler.

Emile and Aimee have followed Scrambler to the times table mesoamerican themed planet “Meso”. See Emile dress up as an Inca and Mayan and explore the art and culture.

As students proceed through the resource they are rewarded with animations building the story and characters.

## Request a Demo

We run online demo’s daily for teachers throughout the year. They are a great way to see Emile in action and see if it’s right for your tutor group, school or MAT.